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International Journal of Computer Games Technology
Volume 2009 (2009), Article ID 970617, 8 pages
http://dx.doi.org/10.1155/2009/970617
Research Article

Real Time Animation of Trees Based on BBSC in Computer Games

College of Information Science and Technology, Beijing Normal University, Beijing 10087, China

Received 20 January 2009; Accepted 3 April 2009

Academic Editor: Suiping Zhou

Copyright © 2009 Xuefeng Ao et al. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

How to Cite this Article

Xuefeng Ao, Zhongke Wu, and Mingquan Zhou, “Real Time Animation of Trees Based on BBSC in Computer Games,” International Journal of Computer Games Technology, vol. 2009, Article ID 970617, 8 pages, 2009. doi:10.1155/2009/970617