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International Journal of Computer Games Technology
Volume 2008, Article ID 873913, 11 pages
http://dx.doi.org/10.1155/2008/873913
Research Article

Hierarchical Pathfinding and AI-Based Learning Approach in Strategy Game Design

School of Computer Engineering, Nanyang Technological University, 50 Nanyang Avenue, Singapore, Singapore 639798

Received 10 October 2007; Accepted 26 February 2008

Academic Editor: Kok Wai Wong

Copyright © 2008 Le Minh Duc et al. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

How to Cite this Article

Le Minh Duc, Amandeep Singh Sidhu, and Narendra S. Chaudhari, “Hierarchical Pathfinding and AI-Based Learning Approach in Strategy Game Design,” International Journal of Computer Games Technology, vol. 2008, Article ID 873913, 11 pages, 2008. https://doi.org/10.1155/2008/873913.